Hern
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Fallout 4


Hern's Chat
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2 hours ago

Volle:Really? I have to look it up. Thanks.

2 hours ago

Lewdstream:I think there is a mod that makes Preston non-essential. If you kill him or he dies elseways, that's it. No Minutemen, no artillery, just the Extremists, the Elitists, and the impossibly Naive.

2 hours ago

Volle:Another life or something like that?

2 hours ago

Lewdstream:Well that's one way to do it I guess.

2 hours ago

Hern:https://www.nexusmods.com/fallout4/mods/33088

2 hours ago

Volle:Thank You.

2 hours ago

Hern:https://www.nexusmods.com/fallout4/mods/18946

2 hours ago

Lewdstream:I like the artillery too much to go that route though. Best weapon in the game.

2 hours ago

Volle:I loved Garv3ey's hypocrisy. When you blow up institute with everyone still there he is mad at you for killing civis. But he is just fine with killing civis and kids on the prydwen.

2 hours ago

Lewdstream:Nobody on the Pridwyn was a civi.

2 hours ago

Lewdstream:Those are all soldiers.

2 hours ago

Volle:I think so too. They are pathetic but can be built up.

1 hour ago

Volle:I never tried those mods. Maybe I should on the next playthrough.

1 hour ago

Lewdstream:Yeah, maybe the Minutemen's biggest problem is that Bethesda didn't write them to their full potential. One of the DLCs should have been an extension of their story to establish a proper social system in the commonwealth.

1 hour ago

Lewdstream:WATM got an update, you say... When was this?

1 hour ago

Volle:^agreed.

1 hour ago

Volle:That makes more sense. Muskets are a really stupid weapon.

1 hour ago

Volle:It's a joke weapon to use if you play on easy.

1 hour ago

EvieButtons:it was todd... and no one wanted to tell him it sucked

1 hour ago

Lewdstream:Yeah it's a neat idea, but horribly impractical in a regular firefight. Really they should all be kitted out in sniper config and assigned as such.

1 hour ago

Lewdstream:Regular soldiers are best equipped with repeating arms.

1 hour ago

Lewdstream:You know what I'd LOVE to see? A mod that lets you command a squad of minutemen tactically. Of course you have to basically rewrite their combat AI to do that, so it won't happen.

1 hour ago

Volle:That would be an interesting mod alright.

1 hour ago

Volle:Be an actual general

1 hour ago

Volle:Well, at an LT since it's just a squad.

1 hour ago

Lewdstream:Yeah the general would rarely leave the Castle IRL.

1 hour ago

Lewdstream:A Fallout RTS in that context could be amazing.

1 hour ago

Lewdstream:They'd probably fuck it up though.

1 hour ago

Lewdstream:Tactics and Strategy are not the same thing.

1 hour ago

Guest_vlOu4oab:Yeah like wasteland defense or falloutRTS

1 hour ago

StrangeFriend:^me

1 hour ago

Lewdstream:If you could run a full-map strategic campaign, with a tactical mode for individual battles...

1 hour ago

Lewdstream:Done right, it would be good.

1 hour ago

StrangeFriend::chendohoho: with extended ranges and fewier enemies.

1 hour ago

Volle:Forgot about Fcom mod. Never played it, but it looks like a mod that allows to actually command, organize and lead your faction's troops.

1 hour ago

Lewdstream:That on Nexus?

1 hour ago

Volle:https://www.nexusmods.com/fallout4/mods/14946

1 hour ago

Lewdstream:Found it, cool. I might try this later.

1 hour ago

Hern:Cheers everyone. See you soon!

1 hour ago

Lewdstream:Cheers.